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Lore Power Usage Example

Parent Lore: Lore of Paths
Power Name: Warp Path

Example Scenario

Demon Character: Azrael
Scene: Azrael needs to reroute a forest path that currently leads to a hidden rebel camp. The goal is to make enemy scouts wander in circles, keeping the camp safe.

Dice Roll Results

  • Trait Level: Dexterity 3 + Survival 2
  • Difficulty: 7
  • Dice Roll Results: 8, 7, 6, 4, 3
  • Successes: 2

Outcome

Azrael spends one Faith point and successfully warps the forest path, causing it to loop back upon itself. Enemy scouts walking this path will find themselves returning to their starting point after approximately 200 yards. The alteration will last for 5 days, given Azrael's Faith score.

Resisting the Effect

Enemy Scout Character: Robert
Scene: Disoriented, Robert reaches what he believes to be the hidden camp.

Dice Roll Results

  • Trait Level: Willpower 4
  • Difficulty: 7
  • Dice Roll Results: 9, 6, 5, 2
  • Successes: 1

Outcome

Robert narrowly avoids gaining a temporary derangement but remains deeply unsettled by the experience.